﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DataObjects
{
    public class Starbase : GameObject
    {
        public Starbase(int team)
            : base(team)
        {
        }

        protected override void Setup()
        {
            base.Setup();

            MaxShield = 75;
            Shield = 75;
            Hull = 25;

            AvailablePower = 8;
        }
    }
}
